Methodology to create 3D models for augmented reality applications using scanned point clouds
Part of : Mediterranean archaeology & archaeometry : international journal ; Vol.14, No.4, 2014, pages 35-44
Issue:
Pages:
35-44
Abstract:
Precise digital documentation of cultural heritage assets is essential for its preservation and protection. This documentation increases the efficiency of scientific studies that are being carried out during the restoration and renovation process. Precise digital documentation makes use of different laser scanners technologies.3D scanning devices usually provide a large amount of point clouds, which require long post-processing times and large storage space.This paper presents a methodology to obtain simplified 3D models designed to remove redundant points and maintain only representative points, preserving the 3D model aspect and allowing the 3D models to be implemented in different augmented reality application on mobile devices.The 3D mesh optimization methods that have been analyzed and compared are dedicated 3D mesh optimization software (CATIA and Geomagic Studio), open source tools such (Meshlab) and a numerical computing environment (MATLAB).The methodology proposes a split step that can be applied to both assemblies and reconstructed objects. In this step the 3D scan is divided into components (for assemblies) or original parts/restored parts (for restored cultural heritage assets).The efficiency and robustness are demonstrated using different 3D scanned Dacian artifacts.
Subject:
Subject (LC):
Keywords:
laser scanning, surface reconstruction, geometric deviation, point clouds
Notes:
Corresponding author: Radu Comes ([email protected])
References (1):
- "Metaio Creator" from http://www.metaio.com/creator/.Anderson, E., L. McLoughlin, F. Liarokapis, C. Peters, P. Petridis and S. de Freitas (2010) Developing serious games for cultural heritage: a state-of-the-art review. Virtual Reality 14(4): 255-275.Barry, A., G. Thomas, P. Debenham and J. Trout (2012) Augmented Reality in a Public Space: The Natural History Museum, London. Computer 45(7): 42-47.Bernardini, F., J. Mittleman, H. Rushmeier, C. Silva and G. Taubin (1999) The ball-pivoting algorithm for surface reconstruction. IEEE Transactions on Visualization and Computer Graphics 5(4): 349-359.Bruno, F., S. Bruno, G. De Sensi, M.-L. Luchi, S. Mancuso and M. Muzzupappa (2010) From 3D reconstruction to virtual reality: A complete methodology for digital archaeological exhibition. Journal of Cultural Heritage 11(1): 42-49.Cignoni, P., C. Montani and R. Scopigno (1998) A comparison of mesh simplification algorithms. Computers and Graphics, 22(1): 37-54.Cignoni, P., C. Rocchini and R. Scopigno (1998) Metro: Measuring Error on Simplified Surfaces. Computer Graphics Forum 17(2): 167-174.Gkion, M., Z. Patoli and M. White (2011) Museum interactive experiences through a 3D reconstruction of the Church of Santa Chiara. Proceeding (744) Intelligent Systems and Control / 742: Computational Bioscience - 2011.Meftah, A., A. Roquel, F. Payan and M. Antonini (2010) Measuring errors for massive triangle meshes, 2010 IEEE International Workshop on: Multimedia Signal Processing (MMSP): 379-383.Monaghan, D., J. O'Sullivan, N. E. O'Connor, B. Kelly, O. Kazmierczak and L. Comer (2011) Low-cost creation of a 3D interactive museum exhibition. Proceedings of the 19th ACM international conference on Multimedia. Scottsdale, Arizona, USA, ACM: 823-824.Morovic, L. and P. Pokorny, Optical 3D Scanning of Small Parts, in Automation Equipment and Systems, Pts 1-4, W.Z. Chen, et al., Editors. 2012, Trans Tech Publications Ltd: Stafa-Zurich. p. 2269-2273.OK Rahmat, R. W., S. B. Ng and K. Sangaralingam (2012) Complex Shape Measurement Using 3D Scanner. Jurnal Teknologi 45(1): 97–112.Rua, H. and P. Alvito (2011) Living the past: 3D models, virtual reality and game engines as tools for supporting archaeology and the reconstruction of cultural heritage – the case-study of the Roman villa of Casal de Freiria. Journal of Archaeological Science 38(12): 3296-3308.Savio, E., L. De Chiffre and R. Schmitt (2007) Metrology of freeform shaped parts. CIRP Annals - Manufacturing Technology 56(2): 810-835.Schultz, M. K. (2013) A case study on the appropriateness of using quick response (QR) codes in libraries and museums. Library & Information Science Research 35(3): 207-215.Seversky, L. M., M. S. Berger and L. Yin (2011) Harmonic point cloud orientation. Computers & Graphics 35(3): 492-499.Wu, H.-K., S. W.-Y. Lee, H.-Y. Chang and J.-C. Liang (2013) Current status, opportunities and challenges of augmented reality in education. Computers & Education 62(0): 41-49.Yu, Z., H.-S. Wong, H. Peng and Q. Ma (2010) ASM: An adaptive simplification method for 3D point-based models. Computer-Aided Design 42(7): 598-612.